Pizzas and Scrolls
Tales of shadows and samurai; the definitive archive

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Summary: TT:2 - According to the sage wisdom of Mr Casey Jones there are some events in life that, if you remember the entire celebration for them, you just haven’t done it right. Sigh, need I say more?
Rated: Mature Teen
Categories: Family, Adventure, Drama, Romance, Hetero Characters: Angel, April o'neill, Casey Jones, Donatello, Hun, Leatherhead, Leonardo, Master Splinter, Michelangelo, Original Character, Purple dragons, Raphael
Challenges: None
Series: The Tausha Tales
Chapters: 21 Completed: Yes
Word count: 93278 Read: 1190
Published: 18 Aug 2008 Updated: 21 Sep 2009
Story Notes:
This story follows on from TT:1 - Cells and Serpents.

Many thanks to artykidd and CPQ for their help beta reading this story.

Nominated 'Best Drama' - Fan Fiction Awards 2006

Disclaimer: I don’t own the TMNT, or any related characters (much to their relief, I’m sure!) If there is anything else in this story you recognise from somewhere else, then I don’t own that either.

1. Chapter 1 by Reijiro [Reviews - 0] (3316 words)

2. Chapter 2 by Reijiro [Reviews - 0] (4037 words)
WARNING: Underage alcohol drinking depicted in the next few chapters! I didn’t actually mean for this to happen to the extent it does (the legal drinking age in Oz is 18!), but after reading a few warnings on other fics regarding this issue I went digging and found out the legal drinking age is 21 in New York. Nyeh, I’m kinda guessing the ‘getting blotto’ for Birthdays from mid-teens onwards is a bit of a universal tradition anyway. Especially since all the laws I reviewed from around the world say underage drinking is alright, so long as it isn’t in public and there is parental consent involved.

3. Chapter 3 by Reijiro [Reviews - 0] (4602 words)

4. Chapter 4 by Reijiro [Reviews - 0] (4757 words)
WARNING: There are some ‘stronger adult themes’ in this chapter than those that have been covered in this series previously. I don’t think it contains anything that pushes it out of the ‘M’ rating, but I feel a heads up is in order regardless. As always, if you disagree with the rating, or anything else, feel free to let me know.

5. Chapter 5 by Reijiro [Reviews - 0] (5431 words)

6. Chapter 6 by Reijiro [Reviews - 0] (3442 words)
Apologies if this story seems to jump about a bit time-line-wise from now on. It started life as a series of shorter stories that I was having trouble thinking of titles for. Then I realised that pretty much all of them referred to some sort of Celebration, and if not then they contained a Revelation of some kind. Hence they became one large story with a lame title, as opposed to half a dozen short stories with lame titles each.

7. Chapter 7 by Reijiro [Reviews - 0] (3838 words)

8. Chapter 8 by Reijiro [Reviews - 0] (4169 words)

9. Chapter 9 by Reijiro [Reviews - 0] (4836 words)

10. Chapter 10 by Reijiro [Reviews - 0] (3323 words)

11. Chapter 11 by Reijiro [Reviews - 0] (3801 words)
There are quite a few Ken-do references in the next couple of chapters, so here’s a bit of background on the sport. 'Kotei' is a blow to the wrist, 'Men' to the head and 'Do' to the mid-riff. These are the terms used in Ken-do and are also yelled during each type of strike. Shinai consist of a central wooden beam with three flat outer shafts of bamboo that are tied together in such a way they make a loud 'klack' when the shinai strikes something, preferably not very hard 'cos then you end up with a broken shinai! It is very much a sport where 'psyching out' you're opponent gets much better results than just trying to hit them as hard as possible.

A type of armour is worn during competitions; including a helmet with a metal grill over the face, a chest plate and wrist guards. The armour is mainly heavy canvas, lacquered wood and the like as opposed to metal. The armour is quite expensive and exclusive, so I doubt very much the TMNT would be able to get a-hold of any very easily. In this series I've got them substituting other sporting equipment for it, like the catchers gear in baseball.

Ken-do translates as 'Way of the Sword' (or so I believe), but today it is very much a competitive sport as opposed to a 'traditional' martial art training regime (though it does get you VERY fit!). However, it does have its roots in the training samurai did for duelling, where the aim was to kill (or maim the sword arm) of their opponent with the first and only blow.

12. Chapter 12 by Reijiro [Reviews - 0] (5030 words)

13. Chapter 13 by Reijiro [Reviews - 0] (3612 words)

14. Chapter 14 by Reijiro [Reviews - 0] (4991 words)

15. Chapter 15 by Reijiro [Reviews - 0] (6573 words)

16. Chapter 16 by Reijiro [Reviews - 0] (3699 words)

17. Chapter 17 by Reijiro [Reviews - 0] (3281 words)

18. Chapter 18 by Reijiro [Reviews - 0] (4778 words)

19. Chapter 19 by Reijiro [Reviews - 0] (8020 words)
OK! Hope you’re all pumped and ready for some exercise, ‘cos today were playin’ ‘Turtle Tag’! Just so you’re all up to date on the rules, the main one is duck an’ run! LOL! Seriously though, it’s kinda like an alternate version of normal ‘tag’ or ‘chasey’. Only in Turtle Tag, instead of one person trying to catch everyone else, everyone tries to catch just one person, who is called the ‘Tagee’. The Tagee gets a head start and has to hide or otherwise evade capture for as long as they possibly can. In the version of the game being played in this chapter, the Tagee not only has to evade their opponents, the others are also split into teams competing to catch ‘em! So it’s time for some kick-butt ninja play! Hope you enjoy it.

20. Chapter 20 by Reijiro [Reviews - 0] (5523 words)

21. Epilogue by Reijiro [Reviews - 0] (2219 words)